Project budget is extremely reasonable, considering the scope of the project. That's not to say that more people can contribute or benefit from the available rewards. Here's the link to that page.
Public Arts Projects
Animated Wall.
Create a series of stencils based on the shapes from actual games.
Then re-create scenes from classic games using stencils.
Use a camera to create a series of images for use in a stop-motion film.
Note: The Wall Will Not Remain Animated When We Leave The Room.
In Fact, Note that The Wall Was Never Moving. It's a Camera Trick.
But It's Extremely Time Consuming. That's Why It Looks Cool On Film.
Proposed Location: ArtSpace
Status: Invited (awaiting funding)
Macro Wall.
Large-Scale Wall (30' Minimal). Exactly precise to the original game.
Proposed images are still being considered. Email SupaMural@Gmail to suggest.
Proposed Location: None Selected
Status: None
Educational Products
A kit which allows you to produce your own SupaMural in your hometown on any sanctioned space.
Includes all of the information necessary to create your own animated 8 bit street art.
Website
A reference center full of all the information necessary to produce your own.
You're reading it right now, actually.
Book
Basically the information on the website, formatted neatly for a coffeetable. Educational information about the history of computers and gets into some of the graphics analysis that takes place in the art program.
Video
Based on the art project. Fosters the political message and explores some of the sociocultural evolution which has happened around videogames, as well as the history of computers and consoles. A better description would probably not be a bad idea.
The budget has been devised to break even, so that the work takes care of itself. Sounds like a ton of work for $2500 but kids at coffeeshops are working harder. It's just to break even.
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