Project budget is extremely reasonable, considering the scope of the project. That's not to say that more people can contribute or benefit from the available rewards. Here's the link to that page.
Public Arts Projects
Animated Wall.
Create a series of stencils based on the shapes from actual games.
Then re-create scenes from classic games using stencils.
Use a camera to create a series of images for use in a stop-motion film.
Note: The Wall Will Not Remain Animated When We Leave The Room.
In Fact, Note that The Wall Was Never Moving. It's a Camera Trick.
But It's Extremely Time Consuming. That's Why It Looks Cool On Film.
Proposed Location: ArtSpace
Status: Invited (awaiting funding)
Macro Wall.
Large-Scale Wall (30' Minimal). Exactly precise to the original game.
Proposed images are still being considered. Email SupaMural@Gmail to suggest.
Proposed Location: None Selected
Status: None
Educational Products
A kit which allows you to produce your own SupaMural in your hometown on any sanctioned space.
Includes all of the information necessary to create your own animated 8 bit street art.
Website
A reference center full of all the information necessary to produce your own.
You're reading it right now, actually.
Book
Basically the information on the website, formatted neatly for a coffeetable. Educational information about the history of computers and gets into some of the graphics analysis that takes place in the art program.
Video
Based on the art project. Fosters the political message and explores some of the sociocultural evolution which has happened around videogames, as well as the history of computers and consoles. A better description would probably not be a bad idea.
The budget has been devised to break even, so that the work takes care of itself. Sounds like a ton of work for $2500 but kids at coffeeshops are working harder. It's just to break even.
Your Questions: Addressed!
From Cliff Bailey on Google Plus:
Hi there, this sounds like a great idea. I co-own and edit for a video production company. If there is any support or any ideas I can help with please don't hesitate to ask! Good luck with it!
Thanks Cliff. Maybe if you can share the information about the project with your crowd, it might actually happen. Then we can get into the specifics of the film editing.
We've decided to work on a 1px = 1cm scale. The first stencils for a beta test have been cut, and our test project is "Galaga." It's sort of like a space invaders game.
The scene we're going to try to re-enact is one where the fighter zaps a bluebug, so they're called, and then the warper (another character) essentially lays out a tractor beam.
We're still estimating frame rate.
This "test pilot" will be part of the featured video. Again, we're encouraging other groups to try it as part of the continuous 'retro/vintage' movement that perpetuates gaming. We think that it's better than violent games. It's kind of an 'art game' of sorts for people to play, and that's even better. There is a strong contingent of parents out there that would agree with that philosophy.
But we're way behind schedule in funding. We don't do anything unless people want to see it happen. Crowdsource funding is essentially the world saying, collectively, 'we want this to happen.'
Hopeful that has convinced you to participate in funding.
If not, perhaps consider sharing the link to kickstarter to interested parties.
Hi there, this sounds like a great idea. I co-own and edit for a video production company. If there is any support or any ideas I can help with please don't hesitate to ask! Good luck with it!
Thanks Cliff. Maybe if you can share the information about the project with your crowd, it might actually happen. Then we can get into the specifics of the film editing.
We've decided to work on a 1px = 1cm scale. The first stencils for a beta test have been cut, and our test project is "Galaga." It's sort of like a space invaders game.
The scene we're going to try to re-enact is one where the fighter zaps a bluebug, so they're called, and then the warper (another character) essentially lays out a tractor beam.
We're still estimating frame rate.
This "test pilot" will be part of the featured video. Again, we're encouraging other groups to try it as part of the continuous 'retro/vintage' movement that perpetuates gaming. We think that it's better than violent games. It's kind of an 'art game' of sorts for people to play, and that's even better. There is a strong contingent of parents out there that would agree with that philosophy.
But we're way behind schedule in funding. We don't do anything unless people want to see it happen. Crowdsource funding is essentially the world saying, collectively, 'we want this to happen.'
Hopeful that has convinced you to participate in funding.
If not, perhaps consider sharing the link to kickstarter to interested parties.
Field Trip Recommendations
Oh yes. #SupaMural. One of the more timely ideas of our day. Think about it. The world needs more Street Art. We all unanimously agree upon that.
Plus people gotta remember about the classics.
What could be more important than a guy with a hat on sideways with some big shades on, and a pair of binoculars? Not much you might say.
The image below, the binoculars, were lifted from a videogame which came out in the 1980's. It's a great design. Examine the patterns and symmetry. You'll be challenged to depict 'binoculars' using fewer pixels.
That's a part of the academic portion of Supamural. It's not just an art project. It's a study into the earliest days during the evolution of videogames.
Field Trip Recommendations
If your group wants to go on a field trip, and you live in New England, #Supamural recommends FunSpot in New Hampshire. It's where world records are set. It's the place where "King of Kong" was filmed. It's the most accurate example of what a full-sized arcade would have looked like in the years between 1980-1996. Read more about FunSpot.
Are you from a different geographic region? Recommend a quality vintage arcade by sending an email with Subject:Classic Arcade in (Your Region). Mailto:SupaMural@Gmail.Com
Plus people gotta remember about the classics.
What could be more important than a guy with a hat on sideways with some big shades on, and a pair of binoculars? Not much you might say.
The image below, the binoculars, were lifted from a videogame which came out in the 1980's. It's a great design. Examine the patterns and symmetry. You'll be challenged to depict 'binoculars' using fewer pixels.
That's a part of the academic portion of Supamural. It's not just an art project. It's a study into the earliest days during the evolution of videogames.
Field Trip Recommendations
If your group wants to go on a field trip, and you live in New England, #Supamural recommends FunSpot in New Hampshire. It's where world records are set. It's the place where "King of Kong" was filmed. It's the most accurate example of what a full-sized arcade would have looked like in the years between 1980-1996. Read more about FunSpot.
Are you from a different geographic region? Recommend a quality vintage arcade by sending an email with Subject:Classic Arcade in (Your Region). Mailto:SupaMural@Gmail.Com
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